An Operating System (OS) is an interface between
a computer user and computer hardware. An operating system is a software which
performs all the basic tasks like file management, memory management, process
management, handling input and output, and controlling peripheral devices such
as disk drives and printers.
Operating System
An Operating System (OS) is an interface between
a computer user and computer hardware. An operating system is a software which
performs all the basic tasks like file management, memory management, process
management, handling input and output, and controlling peripheral devices such
as disk drives and printers.
An operating system is a program that acts as an interface
between the user and the computer hardware and controls the execution of all
kinds of programs.
Some popular Operating Systems include Linux
Operating System, Windows Operating System, VMS, OS/400, AIX, z/OS, etc.
Following are some of important functions of an
operating System.
- Memory Management
- Processor Management
- Device Management
- File Management
- Security
- Control over system performance
- Job accounting
- Error detecting aids
- Coordination between other software and users
Batch operating system
The users of a batch
operating system do not interact with the computer directly. Each user prepares
his job on an off-line device like punch cards and submits it to the computer
operator. To speed up processing, jobs with similar needs are batched together
and run as a group. The programmers leave their programs with the operator and
the operator then sorts the programs with similar requirements into batches.
The problems with Batch
Systems are as follows −
- Lack of interaction between
the user and the job.
- CPU is often idle, because the
speed of the mechanical I/O devices is slower than the CPU.
- Difficult to provide the
desired priority.
Time-sharing operating systems
Time-sharing is a technique
which enables many people, located at various terminals, to use a particular
computer system at the same time. Time-sharing or multitasking is a logical
extension of multiprogramming. Processor's time which is shared among multiple
users simultaneously is termed as time-sharing.
The main difference between
Multiprogrammed Batch Systems and Time-Sharing Systems is that in case of
Multiprogrammed batch systems, the objective is to maximize processor use,
whereas in Time-Sharing Systems, the objective is to minimize response time.
Multiple jobs are executed
by the CPU by switching between them, but the switches occur so frequently.
Thus, the user can receive an immediate response. For example, in a transaction
processing, the processor executes each user program in a short burst or
quantum of computation. That is, if n users are present, then
each user can get a time quantum. When the user submits the command, the
response time is in few seconds at most.
The operating system uses
CPU scheduling and multiprogramming to provide each user with a small portion
of a time. Computer systems that were designed primarily as batch systems have
been modified to time-sharing systems.
Advantages of Timesharing
operating systems are as follows −
- Provides the advantage of
quick response.
- Avoids duplication of
software.
- Reduces CPU idle time.
Disadvantages of
Time-sharing operating systems are as follows −
- Problem of reliability.
- Question of security and
integrity of user programs and data.
- Problem of data communication.
Distributed operating System
Distributed systems use
multiple central processors to serve multiple real-time applications and
multiple users. Data processing jobs are distributed among the processors
accordingly.
The processors communicate
with one another through various communication lines (such as high-speed buses
or telephone lines). These are referred as loosely coupled systems or
distributed systems. Processors in a distributed system may vary in size and
function. These processors are referred as sites, nodes, computers, and so on.
The advantages of
distributed systems are as follows −
- With resource sharing
facility, a user at one site may be able to use the resources available at
another.
- Speedup the exchange of data
with one another via electronic mail.
- If one site fails in a
distributed system, the remaining sites can potentially continue
operating.
- Better service to the
customers.
- Reduction of the load on the host
computer.
- Reduction of delays in data
processing.
Network operating System
A Network Operating System
runs on a server and provides the server the capability to manage data, users,
groups, security, applications, and other networking functions. The primary
purpose of the network operating system is to allow shared file and printer
access among multiple computers in a network, typically a local area network
(LAN), a private network or to other networks.
Examples of network
operating systems include Microsoft Windows Server 2003, Microsoft Windows
Server 2008, UNIX, Linux, Mac OS X, Novell NetWare, and BSD.
The advantages of network
operating systems are as follows −
- Centralized servers are highly
stable.
- Security is server managed.
- Upgrades to new technologies
and hardware can be easily integrated into the system.
- Remote access to servers is
possible from different locations and types of systems.
The disadvantages of
network operating systems are as follows −
- High cost of buying and
running a server.
- Dependency on a central
location for most operations.
- Regular maintenance and
updates are required.
Real Time operating System
A real-time system is
defined as a data processing system in which the time interval required to
process and respond to inputs is so small that it controls the environment. The
time taken by the system to respond to an input and display of required updated
information is termed as the response time. So in this method, the
response time is very less as compared to online processing.
Real-time systems are used
when there are rigid time requirements on the operation of a processor or the
flow of data and real-time systems can be used as a control device in a
dedicated application. A real-time operating system must have well-defined, fixed
time constraints, otherwise the system will fail. For example, Scientific
experiments, medical imaging systems, industrial control systems, weapon
systems, robots, air traffic control systems, etc.
There are two types of
real-time operating systems.
Hard real-time systems
Hard real-time systems
guarantee that critical tasks complete on time. In hard real-time systems,
secondary storage is limited or missing and the data is stored in ROM. In these
systems, virtual memory is almost never found.
Soft real-time systems
Soft real-time systems are
less restrictive. A critical real-time task gets priority over other tasks and
retains the priority until it completes. Soft real-time systems have limited
utility than hard real-time systems. For example, multimedia, virtual reality,
Advanced Scientific Projects like undersea exploration and planetary rovers,
etc
An Operating System
provides services to both the users and to the programs.
- It provides programs an
environment to execute.
- It provides users the services
to execute the programs in a convenient manner.
Following are a few common
services provided by an operating system −
- Program execution
- I/O operations
- File System manipulation
- Communication
- Error Detection
- Resource Allocation
- Protection
Program execution
Operating systems handle
many kinds of activities from user programs to system programs like printer
spooler, name servers, file server, etc. Each of these activities is
encapsulated as a process.
A process includes the
complete execution context (code to execute, data to manipulate, registers, OS
resources in use). Following are the major activities of an operating system
with respect to program management −
- Loads a program into memory.
- Executes the program.
- Handles program's execution.
- Provides a mechanism for
process synchronization.
- Provides a mechanism for
process communication.
- Provides a mechanism for
deadlock handling.
I/O Operation
An I/O subsystem comprises
of I/O devices and their corresponding driver software. Drivers hide the peculiarities
of specific hardware devices from the users.
An Operating System manages
the communication between user and device drivers.
- I/O operation means read or
write operation with any file or any specific I/O device.
- Operating system provides the
access to the required I/O device when required.
File system manipulation
A file represents a
collection of related information. Computers can store files on the disk
(secondary storage), for long-term storage purpose. Examples of storage media
include magnetic tape, magnetic disk and optical disk drives like CD, DVD. Each
of these media has its own properties like speed, capacity, data transfer rate
and data access methods.
A file system is normally
organized into directories for easy navigation and usage. These directories may
contain files and other directions. Following are the major activities of an
operating system with respect to file management −
- Program needs to read a file
or write a file.
- The operating system gives the
permission to the program for operation on file.
- Permission varies from
read-only, read-write, denied and so on.
- Operating System provides an
interface to the user to create/delete files.
- Operating System provides an
interface to the user to create/delete directories.
- Operating System provides an
interface to create the backup of file system.
Communication
In case of distributed
systems which are a collection of processors that do not share memory,
peripheral devices, or a clock, the operating system manages communications
between all the processes. Multiple processes communicate with one another
through communication lines in the network.
The OS handles routing and
connection strategies, and the problems of contention and security. Following
are the major activities of an operating system with respect to communication −
- Two processes often require
data to be transferred between them
- Both the processes can be on
one computer or on different computers, but are connected through a
computer network.
- Communication may be
implemented by two methods, either by Shared Memory or by Message Passing.
Error handling
Errors can occur anytime
and anywhere. An error may occur in CPU, in I/O devices or in the memory
hardware. Following are the major activities of an operating system with
respect to error handling −
- The OS constantly checks for
possible errors.
- The OS takes an appropriate
action to ensure correct and consistent computing.
Resource Management
In case of multi-user or
multi-tasking environment, resources such as main memory, CPU cycles and files
storage are to be allocated to each user or job. Following are the major
activities of an operating system with respect to resource management −
- The OS manages all kinds of
resources using schedulers.
- CPU scheduling algorithms are
used for better utilization of CPU.
Protection
Considering a computer
system having multiple users and concurrent execution of multiple processes,
the various processes must be protected from each other's activities.
Protection refers to a
mechanism or a way to control the access of programs, processes, or users to
the resources defined by a computer system. Following are the major activities
of an operating system with respect to protection −
- The OS ensures that all access
to system resources is controlled.
- The OS ensures that external
I/O devices are protected from invalid access attempts.
- The OS provides authentication
features for each user by means of passwords.
Batch processing
Batch processing is a
technique in which an Operating System collects the programs and data together
in a batch before processing starts. An operating system does the following
activities related to batch processing −
·
The OS defines a job
which has predefined sequence of commands, programs and data as a single unit.
·
The OS keeps a number
a jobs in memory and executes them without any manual information.
·
Jobs are processed in
the order of submission, i.e., first come first served fashion.
·
When a job completes
its execution, its memory is released and the output for the job gets copied
into an output spool for later printing or processing.
Multitasking
Multitasking is when
multiple jobs are executed by the CPU simultaneously by switching between them.
Switches occur so frequently that the users may interact with each program
while it is running. An OS does the following activities related to
multitasking −
·
The user gives
instructions to the operating system or to a program directly, and receives an
immediate response.
·
The OS handles
multitasking in the way that it can handle multiple operations/executes
multiple programs at a time.
·
Multitasking Operating
Systems are also known as Time-sharing systems.
·
These Operating
Systems were developed to provide interactive use of a computer system at a
reasonable cost.
·
A time-shared
operating system uses the concept of CPU scheduling and multiprogramming to
provide each user with a small portion of a time-shared CPU.
·
Each user has at least
one separate program in memory.
·
A program that is
loaded into memory and is executing is commonly referred to as a process.
·
When a process
executes, it typically executes for only a very short time before it either
finishes or needs to perform I/O.
·
Since interactive I/O
typically runs at slower speeds, it may take a long time to complete. During
this time, a CPU can be utilized by another process.
·
The operating system
allows the users to share the computer simultaneously. Since each action or
command in a time-shared system tends to be short, only a little CPU time is
needed for each user.
·
As the system switches
CPU rapidly from one user/program to the next, each user is given the
impression that he/she has his/her own CPU, whereas actually one CPU is being
shared among many users.
Multiprogramming
Sharing the processor, when
two or more programs reside in memory at the same time, is referred as multiprogramming.
Multiprogramming assumes a single shared processor. Multiprogramming increases
CPU utilization by organizing jobs so that the CPU always has one to execute.
The following figure shows
the memory layout for a multiprogramming system.
An OS does the following
activities related to multiprogramming.
·
The operating system
keeps several jobs in memory at a time.
·
This set of jobs is a
subset of the jobs kept in the job pool.
·
The operating system
picks and begins to execute one of the jobs in the memory.
·
Multiprogramming
operating systems monitor the state of all active programs and system resources
using memory management programs to ensures that the CPU is never idle, unless
there are no jobs to process.
Interactivity
Interactivity refers to the
ability of users to interact with a computer system. An Operating system does
the following activities related to interactivity −
- Provides the user an interface
to interact with the system.
- Manages input devices to take
inputs from the user. For example, keyboard.
- Manages output devices to show
outputs to the user. For example, Monitor.
The response time of the OS
needs to be short, since the user submits and waits for the result.
Real Time System
Real-time systems are
usually dedicated, embedded systems. An operating system does the following
activities related to real-time system activity.
- In such systems, Operating
Systems typically read from and react to sensor data.
- The Operating system must
guarantee response to events within fixed periods of time to ensure
correct performance.
Distributed Environment
A distributed environment
refers to multiple independent CPUs or processors in a computer system. An
operating system does the following activities related to distributed
environment −
·
The OS distributes
computation logics among several physical processors.
·
The processors do not
share memory or a clock. Instead, each processor has its own local memory.
·
The OS manages the communications
between the processors. They communicate with each other through various
communication lines.
Spooling
Spooling is an acronym for
simultaneous peripheral operations on line. Spooling refers to putting data of
various I/O jobs in a buffer. This buffer is a special area in memory or hard
disk which is accessible to I/O devices.
An operating system does
the following activities related to distributed environment −
·
Handles I/O device
data spooling as devices have different data access rates.
·
Maintains the spooling
buffer which provides a waiting station where data can rest while the slower
device catches up.
·
Maintains parallel
computation because of spooling process as a computer can perform I/O in
parallel fashion. It becomes possible to have the computer read data from a
tape, write data to disk and to write out to a tape printer while it is doing
its computing task.
Process
A process is basically a
program in execution. The execution of a process must progress in a sequential
fashion.
A process is defined as an entity which represents the basic unit
of work to be implemented in the system.
To put it in simple terms,
we write our computer programs in a text file and when we execute this program,
it becomes a process which performs all the tasks mentioned in the program.
When a program is loaded
into the memory and it becomes a process, it can be divided into four sections
─ stack, heap, text and data. The following image shows a simplified layout of
a process inside main memory −
S.N. |
Component & Description |
1 |
Stack The
process Stack contains the temporary data such as method/function parameters,
return address and local variables. |
2 |
Heap This is dynamically
allocated memory to a process during its run time. |
3 |
Text This includes
the current activity represented by the value of Program Counter and the
contents of the processor's registers. |
4 |
Data This section contains the
global and static variables. |
Program
A program is a piece of
code which may be a single line or millions of lines. A computer program is
usually written by a computer programmer in a programming language. For
example, here is a simple program written in C programming language −
#include <stdio.h>
int main()
{
printf("Hello, World! \n");
return 0;
}
A computer program is a
collection of instructions that performs a specific task when executed by a
computer. When we compare a program with a process, we can conclude that a
process is a dynamic instance of a computer program.
A part of a computer
program that performs a well-defined task is known as an algorithm.
A collection of computer programs, libraries and related data are referred to
as a software.
Process Life Cycle
When a process executes, it
passes through different states. These stages may differ in different operating
systems, and the names of these states are also not standardized.
In general, a process can
have one of the following five states at a time.
S.N. |
State & Description |
1 |
Start This is
the initial state when a process is first started/created. |
2 |
Ready The process is waiting to
be assigned to a processor. Ready processes are waiting to have the processor
allocated to them by the operating system so that they can run. Process may
come into this state after Start state or while running it
by but interrupted by the scheduler to assign CPU to some other process. |
3 |
Running Once the
process has been assigned to a processor by the OS scheduler, the process
state is set to running and the processor executes its instructions. |
4 |
Waiting Process moves into the
waiting state if it needs to wait for a resource, such as waiting for user
input, or waiting for a file to become available. |
5 |
Terminated
or Exit Once the
process finishes its execution, or it is terminated by the operating system,
it is moved to the terminated state where it waits to be removed from main
memory. |
Process Control Block (PCB)
A Process Control Block is
a data structure maintained by the Operating System for every process. The PCB
is identified by an integer process ID (PID). A PCB keeps all the information
needed to keep track of a process as listed below in the table −
S.N. |
Information & Description |
1 |
Process
State The
current state of the process i.e., whether it is ready, running, waiting, or
whatever. |
2 |
Process privileges This is required to
allow/disallow access to system resources. |
3 |
Process
ID Unique
identification for each of the process in the operating system. |
4 |
Pointer A pointer to parent
process. |
5 |
Program
Counter Program
Counter is a pointer to the address of the next instruction to be executed
for this process. |
6 |
CPU registers Various CPU registers
where process need to be stored for execution for running state. |
7 |
CPU
Scheduling Information Process
priority and other scheduling information which is required to schedule the
process. |
8 |
Memory management
information This includes the
information of page table, memory limits, Segment table depending on memory
used by the operating system. |
9 |
Accounting
information This
includes the amount of CPU used for process execution, time limits, execution
ID etc. |
10 |
IO status information This includes a list of
I/O devices allocated to the process. |
The architecture of a PCB
is completely dependent on Operating System and may contain different
information in different operating systems. Here is a simplified diagram of a
PCB −
The PCB is maintained for a
process throughout its lifetime, and is deleted once the process terminates.